User-generated content - Public media content that is created by the users of whatever media medium is being used.
Long Tail - a retail technique that involves selling a large amount of unique items in small amounts.
Network as platform - a cost-effective technique where companies use networks to integrate interactions for the purpose of increasing value and growth
Folksonomy - classifying content from the practice of creating and managing tags in order to categorize the content
Syndication - when website material is made available to other sites. This includes making web feeds to help summarize what is currently on a site.
Mass collaboration - when a large number of people work individually on one project and when the process is mediated by the content being created.
Computer-supported collaboration - is technology that effects groups, organizations, communities, and societies. Expansion of the consumer market allowed more people to connect to the internet, and be effected by this technology.
Social software - a range of software systems that allow users to interact and share certain things such as data. Ex. Facebook, MySpace
Mashup - a web application that combines different aspects of the web from different sources, to make something new.
Mass collaboration - when a large number of people work individually on one project and when the process is mediated by the content being created.
Computer-supported collaboration - is technology that effects groups, organizations, communities, and societies. Expansion of the consumer market allowed more people to connect to the internet, and be effected by this technology.
Social software - a range of software systems that allow users to interact and share certain things such as data. Ex. Facebook, MySpace
Mashup - a web application that combines different aspects of the web from different sources, to make something new.
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